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Others might feel differently about this tho, so I guess some sort of vote would be good. Hi one that doesn't mean much to me is - "Widget library for business apps"
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I'd like to thank all the contributors for their work in this excellent release and look forward to discussing all the new features here in the forum!
Gideros links download#
If 10% of people who download Gideros can contribute £10 each to Gideros 2016.6 we can sail through all our income targets! So please give us any amount you can afford and thank you all for donating to the last release. And we are also using donations to fund a member of staff. Donations are currently our only source of income and things like website hosting, new equipment for testing (phones, computers, consoles etc) cost money. Please do give us a "tip" if you can afford it.
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Updated luasockets to 3.0rc1 (for IPv6 access)Īllow to remove a shader from a Sprite through Sprite:setShader(nil)įixed concurrency issue in UrlLoader on Android, causing random crashesĪndroid fixed orientation issue on screen suspendįixed export complete dialog appears only after export is finishedįixed blur shader example to be GL ES compliant Switched to QT 5.6 (fix multi monitor issues with gideros studio)
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Viewport can now be used to render 3D scenes with different perspectives Shaders constants can now be set on a sprite by sprite basis Win32 target general improvements (fixed autorotation issue and UrlLoader now supported) Pixels can be retrieved from a render target through RenderTarget:getPixels() Matrix has sprite transform functions as well as direct scale/rotate/translate/multiply
Gideros links full#
Matrix object promoted to full 4x4 (3D) matrix New Particles sprite (alpha), which allows to draw several identical dots or bitmaps with varying colour and orientation New Pixel sprite, a simple and fast rectangular coloured sprite Introduce a threading system allowing to launch tasks in background This release has following new features and improvements: disable autoUpdateCursor by default, as it crashes on most platformsĪs always has gone above and beyond, please thank him and better still, make a donation to show your appreciation.I am delighted to announce the latest version of Gideros, Gideros 2016.6. Specific handling for HTML + reworked support for complex if/then/else (not yet 100% working)
Gideros links update#
Add support for AppLovin MAX, update Applovin (IOS, Android) Use paletted PNG when exporting some large icons for UWP to meet MS store file size restrictions Support async version of clipboard access calls (UWP, HTML) Include keyboard modifiers in Key events (fix #447) New ADS_READY event (indicate the SDK is ready) There will be more to come as we figure out what's needed beyond the basics. It allows your game or app to run (and be installed!) on virtually any device that has a modern browser - this includes devices such as Chromebooks, etc. With regard to PWA support, I did a little hacking to get it initially working and added it as a nice option in the HTML5 export. Some new features, improvements and fixes this month from for Gideros: PWA support, Apple user tracking support, Ads ready support, and the return of advertising to UWP with Vungle support.
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